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2013 Activity Details

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2013 Activity Details

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Tribal Inventory

Description: Separate players by category and score points using an equation.
Basics: Separate players by category and score points using an equation. Basically, you're given a variety of cards and can choose which ones to use. You then build an equation using all those cards and some operands with the goal being to get the highest possible score.
Equipment: Cards with attributes.

Mastodon Hunt

Description: Use spears to hunt mastodons.
Basics: Use spears to hunt mastodons (or at least images of mastodons).
Equipment: Spears
Images of mostodons

Fire Building

Description: Test your skills with fire
Basics: Test your skills with fire
Equipment: None Available

Caveman Dinner

Description: Lights out, then eat the food using your hands. Communicate without words.
Preparation: Once cooked, food is placed in pots and taken outside for some cooling prior to eating. Food is served to individual campers using tongs; once it's on their plate, they eat it using their hands. Sometimes we leave the lights on until everyone is served, it depends on ambient light.
Basics: Lights out, then eat the food using your hands. Communicate without words. Food is meant to be eaten, not used to make a mess.
Equipment: candles

Free Time

Description: Nap, play games, whatever; it's free time!
Basics: None Available
Equipment: None Available

Crew Baking

Description: Each crew bakes bread and other items to completion.
Basics: Crews are assigned to specific baking tasks which are followed through to completion (including dishes) by the crew.
Equipment: Kitchen gear which we already have.

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Quiet Time

Description: Every night there comes a time when the lights are mostly off and people should speak in hushed voices. This is that time.
Preparation: Everyone should have their sleeping area prepared before light's out. Clean off the junk on your bunk and try to minimize the noise and disturbance you'll make as you get into bed.
Basics: Participants turn off lights in the sleeping areas and prepare for bed. Those who choose not to participate must speak in hushed tones and avoid using noisy equipment.
Equipment: None Available

Cross-Country Golf

Description: The Winter Camp classic par 62 hole
Preparation: Rangers/Campmaster should be consulted to determine if the lake is considered safe, prior to the event so we can declare the lakes out of bounds if necessary.
Basics: Test your skills on our Par 62 course. Teams tee off at the Beaver Creek Skills building and attempt to put the ball in the cup, which is located at the nearby BC Field Sports area.
Instructions:
  1. The game is played as teams, with a fixed rotation, kind of like batting order in baseball.
  2. If a player can strike the ball again without moving his/her feet, then they can take a free stroke; this is the Rand Rule.
  3. Most other rules are the same as reqular golf.
Equipment: Golf Balls
Golf Clubs
Tees
Golf Bag

4-Way Volleyball

Description: 2 Nets criss-cross creating a nice X. One team is in each side and the game is played much like volleyball
Preparation: Prior to the nets erection, the field should be inspected for hazards like holes or rocks which could result in injuries. If the field can't be cleared, then a different location should be selected.
Basics: Mostly plays just like volleyball
Instructions:
  1. There are four teams instead of two, and two nets are placed across each other to form an X
  2. Scoring starts at 0 and teams get a point every time they make a mistake
  3. Score fifteen points and you're out
  4. Dead courts (areas left vacant by a team being eliminated) are out of bounds
  5. Service is by the team counter-clockwise from the team making the error
  6. We rotate courts any time any team reaches a score divisible evenly by four
  7. If there are only two teams left, they must move to diagonally opposite courts (the Haubenstricker amendment).
Equipment: Nets
Volleyball
Stakes
Hammer
Rope

Thou Art A Bowyer

Description: Campers make bows and arrows out of found materials.
Basics: Participants use wood and strings to make their own bows and arrows, then we shoot them for accuracy and/or distance.
Equipment: None Available

Clout Shooting

Description: Long distance archery.
Basics: Arrows are shot from 200 plus feet away with the goal of landing in a circle representing a castle wall.
Equipment: Bows
Arrows
Archery Range

Sausage Making

Description: Make various types of sausage.
Basics: Make various types of sausage.
Equipment: None Available

Quiet Time

Description: Every night there comes a time when the lights are mostly off and people should speak in hushed voices. This is that time.
Preparation: Everyone should have their sleeping area prepared before light's out. Clean off the junk on your bunk and try to minimize the noise and disturbance you'll make as you get into bed.
Basics: Participants turn off lights in the sleeping areas and prepare for bed. Those who choose not to participate must speak in hushed tones and avoid using noisy equipment.
Equipment: None Available

Religious Service (Indoor)

Description: A Scout is Reverent
Basics: Everyone who wants to should attend. Those not attending should not interfere with the activity.
Equipment: Winter Camp Book of Worship.

The Rush Is On

Description: Search for resources.
Basics: Search for resources to be used in the market game later.
Equipment: None Available

Quiet Time

Description: Every night there comes a time when the lights are mostly off and people should speak in hushed voices. This is that time.
Preparation: Everyone should have their sleeping area prepared before light's out. Clean off the junk on your bunk and try to minimize the noise and disturbance you'll make as you get into bed.
Basics: Participants turn off lights in the sleeping areas and prepare for bed. Those who choose not to participate must speak in hushed tones and avoid using noisy equipment.
Equipment: None Available

Market Madness

Description: Buy and trade resources for maximum market penetration.
Basics: Buy and trade resources for maximum market penetration.
Equipment: Resource cards

Market Game

Description: Players use their resources to barter for lunch.
Basics: Players use their resources to barter for lunch
Equipment: None Available

Market Game

Description: Players use their resources to barter for lunch.
Basics: Players use their resources to barter for lunch
Equipment: None Available

Magic The Gathering Live

Description: Like Battle Chess but with Magic cards.
Basics: When people opt for the battle square, the compare magic cards to see who wins.
Equipment: Magic cards

Hobby Demo

Description: This will be the chance for everyone to show off the skills they've acquired as they've pursued their previous year's hobby. Bragging rights will likely be awarded for best presentation, best execution, and best pursuit
Basics: Demo last year's and select some new ones
Equipment: Hobby Form

Role-Playing Round Up

Description: Play role-playing games
Basics: Play role-playing games. We could use a variety of easily learned rules light games like Everyodne is John and Fiasco. Those with experience could play more advanced systems.
Equipment: None Available

Service Project

Description: Provide labor for a project to improve camp as designated by the ranger staff
Preparation: Campers should be assigned to projects based on their skill level and age to ensure tools are used correctly and to match capabilities to tasks.
Basics: Stay safe. Don't use dangerous tools. Try to watch out for the person next to you too. Do what the rangers ask (or better).
Instructions: Stay safe and work hard.
Equipment: Rangers will let us know if there are any tools they recommend.

Service Project

Description: Provide labor for a project to improve camp as designated by the ranger staff
Preparation: Campers should be assigned to projects based on their skill level and age to ensure tools are used correctly and to match capabilities to tasks.
Basics: Stay safe. Don't use dangerous tools. Try to watch out for the person next to you too. Do what the rangers ask (or better).
Instructions: Stay safe and work hard.
Equipment: Rangers will let us know if there are any tools they recommend.

Time Capsule

Description: There are several parts to this activity, but the core is that we bury something and several years later we dig it up
Preparation: Campers need to be prepared for a hike on a steep slope. Equipment should be carried which allows the safe collection of candles at the end of the hike. This includes flashlights, thick gloves, and appropriate containers.
Basics: We find some items we think would be significant, including perhaps a letter to your future self. They are loaded in the capsule which is buried with some pomp and circumstance.
Hopefully 5 years later, we dig it up so you can see what you sent yourself.
Equipment: Tape
Wrench
Capsule
Things to bury

Casino Night

Description: Players are issued chips and then get a chance to test their skill at a variety of gambling tables. Usually, we include blackjack, roulette, poker, craps, and Volkswagen racing. We even had Banco one year (pretty much like blackjack, but cool enough for James Bond).
Basics: Rules are based on Casino games. The evening rules are that you can gamble until the casino closes or you go broke.
Equipment: Table Layouts
chips
cards
roulette wheel
deck shoes
plenty of dealers.

Quiet Time

Description: Every night there comes a time when the lights are mostly off and people should speak in hushed voices. This is that time.
Preparation: Everyone should have their sleeping area prepared before light's out. Clean off the junk on your bunk and try to minimize the noise and disturbance you'll make as you get into bed.
Basics: Participants turn off lights in the sleeping areas and prepare for bed. Those who choose not to participate must speak in hushed tones and avoid using noisy equipment.
Equipment: None Available

Croquet Kickball

Description: Use kickballs to play croquet.
Basics: Play croquet with giant wickets and kickball sized balls. Probably no mallets. You could borrow a foot to step on your ball and try to whack the other although it may not work like that.
Equipment: None Available

Cabin Cleaning

Description: Clean the cabins and put away camp and personal gear in preparation for departure.
Basics: If it's dirty, clean it. Do your share.
Equipment: Cleaning supplies.

Depart For Home

Description: Pack your things, we're headed home!
Basics: None Available
Equipment: None Available