Winter Camp Future Society / History / 2011 Activity Details
2011 Activity Details
Majority Rules
| Description: |
Separate players by category and score points using an equation. |
| Basics: |
Campers are given cards with an A & B side, like dog-lover or cat-lover. Teams choose one side and when they're done, the players identify which they are. Teams then try to construct an equation using their cards and some operands. Largest number wins. |
| Equipment: |
None Available |
4-Way Volleyball
| Description: |
2 Nets criss-cross creating a nice X. One team is in each side and the game is played much like volleyball |
| Preparation: |
Prior to the nets erection, the field should be inspected for hazards like holes or rocks which could result in injuries. If the field can't be cleared, then a different location should be selected. |
| Basics: |
Mostly plays just like volleyball
|
| Instructions: |
- There are four teams instead of two, and two nets are placed across each other to form an X
- Scoring starts at 0 and teams get a point every time they make a mistake
- Score fifteen points and you're out
- Dead courts (areas left vacant by a team being eliminated) are out of bounds
- Service is by the team counter-clockwise from the team making the error
- We rotate courts any time any team reaches a score divisible evenly by four
- If there are only two teams left, they must move to diagonally opposite courts (the Haubenstricker amendment).
|
| Equipment: |
Nets Volleyball Stakes Hammer Rope |
Armageddon
| Description: |
An overnight activity based on a nuclear holocaust. |
| Basics: |
This is an overnight activity involving facilities other than the BC Building. Three teams are formed, but it is not a competition, rather the teams will have to work together in order to defeat the forces of evil. Some unique ideas have been developed but must remain secret in order for the activity to work. |
| Equipment: |
None Available |
Saving The Earth: Zombie Apocalypse
| Description: |
Saving the Earth: Zombie Apocalypse |
| Basics: |
We save the Earth from the impending Zombie Apocalypse and we do it all in one day. |
| Equipment: |
None Available |
Baking
| Description: |
Mixing, kneading, and waiting for the bread to be ready to bake. |
| Basics: |
Campers work in teams to prepare and bake loaves of bread and possibly other baked goods like cookies or cakes. This time is used to knead bread, wait for it to rise, knead more, let rise again, and finally bake. There is some waiting in htis process. |
| Equipment: |
None Available |
Quiet Time
| Description: |
Every night there comes a time when the lights are mostly off and people should speak in hushed voices. This is that time. |
| Preparation: |
Everyone should have their sleeping area prepared before light's out. Clean off the junk on your bunk and try to minimize the noise and disturbance you'll make as you get into bed. |
| Basics: |
Participants turn off lights in the sleeping areas and prepare for bed. Those who choose not to participate must speak in hushed tones and avoid using noisy equipment. |
| Equipment: |
None Available |
Emperor Race
| Description: |
One player rides a freshly built sedan chair. |
| Basics: |
Each team builds their own sedan chair then hoists one of their teammates up in the chair for a footrace. |
| Equipment: |
None Available |
Codebreaking
| Description: |
Decode the encrypted message |
| Basics: |
Teams encrypt a message then pass it to the other team which tries to decode it. First team to decode wins. |
| Equipment: |
None Available |
Snow Castle Building
| Description: |
Make a snow castle. |
| Basics: |
Make a snow castle. |
| Equipment: |
Snow |
Clout Shooting
| Description: |
Long distance archery. |
| Basics: |
Arrows are shot from 200 plus feet away with the goal of landing in a circle representing a castle wall. |
| Equipment: |
Bows Arrows Archery Range |
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| Description: |
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Saving The Earth: Alien Invasion
| Description: |
Saving the Earth: Alien Invasion |
| Basics: |
We save the Earth from the impending Alien Invasion and we do it all in one day. |
| Equipment: |
None Available |
Video Night
| Description: |
A night of watching videos. |
| Basics: |
We can all just cram into one of the cabins, run a comedy on the VCR and just socialize. Become better friends. It may sound gay, but it would be good to do on the first night. I think it would make the rest of the camp run more smoothly. |
| Equipment: |
None Available |
Quiet Time
| Description: |
Every night there comes a time when the lights are mostly off and people should speak in hushed voices. This is that time. |
| Preparation: |
Everyone should have their sleeping area prepared before light's out. Clean off the junk on your bunk and try to minimize the noise and disturbance you'll make as you get into bed. |
| Basics: |
Participants turn off lights in the sleeping areas and prepare for bed. Those who choose not to participate must speak in hushed tones and avoid using noisy equipment. |
| Equipment: |
None Available |
Service Project
| Description: |
Provide labor for a project to improve camp as designated by the ranger staff |
| Preparation: |
Campers should be assigned to projects based on their skill level and age to ensure tools are used correctly and to match capabilities to tasks. |
| Basics: |
Stay safe. Don't use dangerous tools. Try to watch out for the person next to you too. Do what the rangers ask (or better). |
| Instructions: |
Stay safe and work hard. |
| Equipment: |
Rangers will let us know if there are any tools they recommend. |
Service Project
| Description: |
Provide labor for a project to improve camp as designated by the ranger staff |
| Preparation: |
Campers should be assigned to projects based on their skill level and age to ensure tools are used correctly and to match capabilities to tasks. |
| Basics: |
Stay safe. Don't use dangerous tools. Try to watch out for the person next to you too. Do what the rangers ask (or better). |
| Instructions: |
Stay safe and work hard. |
| Equipment: |
Rangers will let us know if there are any tools they recommend. |
Saving The Earth: Natural Disaster
| Description: |
Saving the Earth: Natural Disaster |
| Basics: |
We save the Earth from the impending Natural Disaster and we do it all in one day. |
| Equipment: |
None Available |
Bake A Thon
| Description: |
An evening of baking. |
| Basics: |
We should have an evening (or at least part of an evening) devoted totally to baking. We could do it the first or second night of camp and bake all our goods for the week. It would be a cool social activity and give everyone a chance to bake something. This would be a welcome change from a few advisors handling the backing while everyone else is on an activity.We should also coordinate this event with the snack for the evening and serve freshly baked bread with butter and jam. After all, no sane person can resist the idea of tearing into a loaf of freshly-baked bread. |
| Equipment: |
None Available |
Quiet Time
| Description: |
Every night there comes a time when the lights are mostly off and people should speak in hushed voices. This is that time. |
| Preparation: |
Everyone should have their sleeping area prepared before light's out. Clean off the junk on your bunk and try to minimize the noise and disturbance you'll make as you get into bed. |
| Basics: |
Participants turn off lights in the sleeping areas and prepare for bed. Those who choose not to participate must speak in hushed tones and avoid using noisy equipment. |
| Equipment: |
None Available |
Cross-Country Golf
| Description: |
The Winter Camp classic par 62 hole |
| Preparation: |
Rangers/Campmaster should be consulted to determine if the lake is considered safe, prior to the event so we can declare the lakes out of bounds if necessary. |
| Basics: |
Test your skills on our Par 62 course. Teams tee off at the Beaver Creek Skills building and attempt to put the ball in the cup, which is located at the nearby BC Field Sports area. |
| Instructions: |
- The game is played as teams, with a fixed rotation, kind of like batting order in baseball.
- If a player can strike the ball again without moving his/her feet, then they can take a free stroke; this is the Rand Rule.
- Most other rules are the same as reqular golf.
|
| Equipment: |
Golf Balls Golf Clubs Tees Golf Bag |
Minefield
| Description: |
Lay a minefield for other teams to negotiate. |
| Basics: |
Lay a minefield for other teams to negotiate. Could be done with eggs or balloons buried in snow or earth. Break one and you're blown up. |
| Equipment: |
None Available |
Saving The Earth: Plague
| Description: |
Saving the Earth: Plague |
| Basics: |
We save the Earth from the impending Plague and we do it all in one day. |
| Equipment: |
None Available |
Hobby Demo
| Description: |
This will be the chance for everyone to show off the skills they've acquired as they've pursued their previous year's hobby. Bragging rights will likely be awarded for best presentation, best execution, and best pursuit |
| Basics: |
Demo last year's and select some new ones |
| Equipment: |
Hobby Form |
Rolling Donut Shoot
| Description: |
Kick a soccer ball thru an old tire. |
| Basics: |
One person rolls the tire. As it passes in front of the shooter, they try to kick a soccer ball through it, scoring points on how cleanly they get through the center of the tire. |
| Equipment: |
Tire Soccer ball. |
Time Capsule
| Description: |
There are several parts to this activity, but the core is that we bury something and several years later we dig it up |
| Preparation: |
Campers need to be prepared for a hike on a steep slope. Equipment should be carried which allows the safe collection of candles at the end of the hike. This includes flashlights, thick gloves, and appropriate containers. |
| Basics: |
We find some items we think would be significant, including perhaps a letter to your future self. They are loaded in the capsule which is buried with some pomp and circumstance. Hopefully 5 years later, we dig it up so you can see what you sent yourself. |
| Equipment: |
Tape Wrench Capsule Things to bury
|
Casino Night
| Description: |
Players are issued chips and then get a chance to test their skill at a variety of gambling tables. Usually, we include blackjack, roulette, poker, craps, and Volkswagen racing. We even had Banco one year (pretty much like blackjack, but cool enough for James Bond). |
| Basics: |
Rules are based on Casino games. The evening rules are that you can gamble until the casino closes or you go broke. |
| Equipment: |
Table Layouts chips cards roulette wheel deck shoes plenty of dealers. |
Quiet Time
| Description: |
Every night there comes a time when the lights are mostly off and people should speak in hushed voices. This is that time. |
| Preparation: |
Everyone should have their sleeping area prepared before light's out. Clean off the junk on your bunk and try to minimize the noise and disturbance you'll make as you get into bed. |
| Basics: |
Participants turn off lights in the sleeping areas and prepare for bed. Those who choose not to participate must speak in hushed tones and avoid using noisy equipment. |
| Equipment: |
None Available |
Battle Chess
| Description: |
Played on a life-sized chess board. When attempting to capture a piece, the defender decides on a physical or mental challenge and the winner retains the square. |
| Basics: |
Basic rules are the same as chess but when you attempt to capture a piece, that piece can choose a physical or mental challenge. The winner of that challenge retains the square. |
| Equipment: |
Mental challenge questions. Rope if there's not enough snow to make a board. |
Cabin Cleaning
| Description: |
Clean the cabins and put away camp and personal gear in preparation for departure. |
| Basics: |
If it's dirty, clean it. Do your share. |
| Equipment: |
Cleaning supplies. |
Cabin Cleaning
| Description: |
Clean the cabins and put away camp and personal gear in preparation for departure. |
| Basics: |
If it's dirty, clean it. Do your share. |
| Equipment: |
Cleaning supplies. |
Depart For Home
| Description: |
Pack your things, we're headed home! |
| Basics: |
None Available |
| Equipment: |
None Available |