Winter Camp Future Society / History / 2008 Activity Details
2008 Activity Details
4-Way Volleyball
| Description: |
2 Nets criss-cross creating a nice X. One team is in each side and the game is played much like volleyball |
| Preparation: |
Prior to the nets erection, the field should be inspected for hazards like holes or rocks which could result in injuries. If the field can't be cleared, then a different location should be selected. |
| Basics: |
Mostly plays just like volleyball
|
| Instructions: |
- There are four teams instead of two, and two nets are placed across each other to form an X
- Scoring starts at 0 and teams get a point every time they make a mistake
- Score fifteen points and you're out
- Dead courts (areas left vacant by a team being eliminated) are out of bounds
- Service is by the team counter-clockwise from the team making the error
- We rotate courts any time any team reaches a score divisible evenly by four
- If there are only two teams left, they must move to diagonally opposite courts (the Haubenstricker amendment).
|
| Equipment: |
Nets Volleyball Stakes Hammer Rope |
Long Distance Slingshot
| Description: |
Shoot the target at great distance |
| Basics: |
None Available |
| Equipment: |
None Available |
Free Time
| Description: |
Nap, play games, whatever; it's free time! |
| Basics: |
None Available |
| Equipment: |
None Available |
Arrowmen Bingo
| Description: |
Arrowmen are given a card with descriptions of campers. They get the card signed in a spot of their choice and it becomes their random card for a later bingo game. |
| Basics: |
There is a list of qualities and/or nicknames. Arrowmen meet people who meet those criteria and get them to sign. Later we play Bingo by calling out real names with the goal of getting 5 in a row. Sometimes we play for other things as well like corners or cover alls. |
| Equipment: |
Cards with quality list. Bingo chips. Prizes. |
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| Description: |
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| Instructions: |
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Baking
| Description: |
Mixing, kneading, and waiting for the bread to be ready to bake. |
| Basics: |
Campers work in teams to prepare and bake loaves of bread and possibly other baked goods like cookies or cakes. This time is used to knead bread, wait for it to rise, knead more, let rise again, and finally bake. There is some waiting in htis process. |
| Equipment: |
None Available |
Quiet Time
| Description: |
Every night there comes a time when the lights are mostly off and people should speak in hushed voices. This is that time. |
| Preparation: |
Everyone should have their sleeping area prepared before light's out. Clean off the junk on your bunk and try to minimize the noise and disturbance you'll make as you get into bed. |
| Basics: |
Participants turn off lights in the sleeping areas and prepare for bed. Those who choose not to participate must speak in hushed tones and avoid using noisy equipment. |
| Equipment: |
None Available |
Religious Service (Indoor)
| Description: |
A Scout is Reverent |
| Basics: |
Everyone who wants to should attend. Those not attending should not interfere with the activity. |
| Equipment: |
Winter Camp Book of Worship. |
Cross-Country Golf
| Description: |
The Winter Camp classic par 62 hole |
| Preparation: |
Rangers/Campmaster should be consulted to determine if the lake is considered safe, prior to the event so we can declare the lakes out of bounds if necessary. |
| Basics: |
Test your skills on our Par 62 course. Teams tee off at the Beaver Creek Skills building and attempt to put the ball in the cup, which is located at the nearby BC Field Sports area. |
| Instructions: |
- The game is played as teams, with a fixed rotation, kind of like batting order in baseball.
- If a player can strike the ball again without moving his/her feet, then they can take a free stroke; this is the Rand Rule.
- Most other rules are the same as reqular golf.
|
| Equipment: |
Golf Balls Golf Clubs Tees Golf Bag |
Pioneering Project
| Description: |
Make something of logs and rope. |
| Basics: |
Make something of logs and rope. |
| Equipment: |
None Available |
Battleship With Artillery (No Explosives)
| Description: |
Create artillery and fire at your opponent's ships |
| Basics: |
None Available |
| Equipment: |
None Available |
Free Time
| Description: |
Nap, play games, whatever; it's free time! |
| Basics: |
None Available |
| Equipment: |
None Available |
Caveman Dinner
| Description: |
Lights out, then eat the food using your hands. Communicate without words.
|
| Preparation: |
Once cooked, food is placed in pots and taken outside for some cooling prior to eating. Food is served to individual campers using tongs; once it's on their plate, they eat it using their hands. Sometimes we leave the lights on until everyone is served, it depends on ambient light. |
| Basics: |
Lights out, then eat the food using your hands. Communicate without words. Food is meant to be eaten, not used to make a mess.
|
| Equipment: |
candles |
Paper Airplane Contest
| Description: |
Participants make a paper airplane and compete in various categories. |
| Basics: |
1) Planes must be composed primarily of paper; glue, tape, and other items are allowed 2) Categories will include: Furthest Landing, Longest Flight, Best Looking, Coolest Flight Path, Most Creative Design 3) Other categories in recognition of special achievements may be added at the sole discretion of the judges.
|
| Equipment: |
Paper Scissors Tape Glue Crayons/Markers |
Casino Night
| Description: |
Players are issued chips and then get a chance to test their skill at a variety of gambling tables. Usually, we include blackjack, roulette, poker, craps, and Volkswagen racing. We even had Banco one year (pretty much like blackjack, but cool enough for James Bond). |
| Basics: |
Rules are based on Casino games. The evening rules are that you can gamble until the casino closes or you go broke. |
| Equipment: |
Table Layouts chips cards roulette wheel deck shoes plenty of dealers. |
Quiet Time
| Description: |
Every night there comes a time when the lights are mostly off and people should speak in hushed voices. This is that time. |
| Preparation: |
Everyone should have their sleeping area prepared before light's out. Clean off the junk on your bunk and try to minimize the noise and disturbance you'll make as you get into bed. |
| Basics: |
Participants turn off lights in the sleeping areas and prepare for bed. Those who choose not to participate must speak in hushed tones and avoid using noisy equipment. |
| Equipment: |
None Available |
Service Project
| Description: |
Provide labor for a project to improve camp as designated by the ranger staff |
| Preparation: |
Campers should be assigned to projects based on their skill level and age to ensure tools are used correctly and to match capabilities to tasks. |
| Basics: |
Stay safe. Don't use dangerous tools. Try to watch out for the person next to you too. Do what the rangers ask (or better). |
| Instructions: |
Stay safe and work hard. |
| Equipment: |
Rangers will let us know if there are any tools they recommend. |
Service Project
| Description: |
Provide labor for a project to improve camp as designated by the ranger staff |
| Preparation: |
Campers should be assigned to projects based on their skill level and age to ensure tools are used correctly and to match capabilities to tasks. |
| Basics: |
Stay safe. Don't use dangerous tools. Try to watch out for the person next to you too. Do what the rangers ask (or better). |
| Instructions: |
Stay safe and work hard. |
| Equipment: |
Rangers will let us know if there are any tools they recommend. |
Hobby Demo
| Description: |
This will be the chance for everyone to show off the skills they've acquired as they've pursued their previous year's hobby. Bragging rights will likely be awarded for best presentation, best execution, and best pursuit |
| Basics: |
Demo last year's and select some new ones |
| Equipment: |
Hobby Form |
Capture The Objective
| Description: |
he classic Winter Camp sized game of Capture the Flag is back. Plays much like Capture the Flag except we add additional treasures to be stolen and if you're caught, it just costs your team points. After two hours of play, whichever has scored the most (or least) points is the winning team. |
| Basics: |
This game is played with points. Getting captured costs your team points. Stealing a treasure earns you points. Making a capture earns points. Stealing the objective is a lot of points. |
| Equipment: |
Objects to serve as treasure. Object to be the objective. Hole punch to mark captures. ID card to get punched if caught. |
Quiet Time
| Description: |
Every night there comes a time when the lights are mostly off and people should speak in hushed voices. This is that time. |
| Preparation: |
Everyone should have their sleeping area prepared before light's out. Clean off the junk on your bunk and try to minimize the noise and disturbance you'll make as you get into bed. |
| Basics: |
Participants turn off lights in the sleeping areas and prepare for bed. Those who choose not to participate must speak in hushed tones and avoid using noisy equipment. |
| Equipment: |
None Available |
Yeti Dodgeball
| Description: |
Dodgeball with a very large ball. |
| Basics: |
If a ball bounces it is dead -- it can't cause an out. If you are hit by a ball, you are out. If your thrown ball is caught, you are out. You can block a ball with a ball in your hand. The court has a halfway point and teams can't cross it. |
| Equipment: |
Large ball(s) |
Battle Chess
| Description: |
Played on a life-sized chess board. When attempting to capture a piece, the defender decides on a physical or mental challenge and the winner retains the square. |
| Basics: |
Basic rules are the same as chess but when you attempt to capture a piece, that piece can choose a physical or mental challenge. The winner of that challenge retains the square. |
| Equipment: |
Mental challenge questions. Rope if there's not enough snow to make a board. |
War Games
| Description: |
Multi-station event based on war |
| Basics: |
We'd need to find a number of activities that might be undertaken as part of basic military training and drills. |
| Equipment: |
None Available |
Commando Stalking
| Description: |
Track down the target. |
| Basics: |
Track down the target. |
| Equipment: |
None Available |
Time Capsule
| Description: |
There are several parts to this activity, but the core is that we bury something and several years later we dig it up |
| Preparation: |
Campers need to be prepared for a hike on a steep slope. Equipment should be carried which allows the safe collection of candles at the end of the hike. This includes flashlights, thick gloves, and appropriate containers. |
| Basics: |
We find some items we think would be significant, including perhaps a letter to your future self. They are loaded in the capsule which is buried with some pomp and circumstance. Hopefully 5 years later, we dig it up so you can see what you sent yourself. |
| Equipment: |
Tape Wrench Capsule Things to bury
|
Quiet Time
| Description: |
Every night there comes a time when the lights are mostly off and people should speak in hushed voices. This is that time. |
| Preparation: |
Everyone should have their sleeping area prepared before light's out. Clean off the junk on your bunk and try to minimize the noise and disturbance you'll make as you get into bed. |
| Basics: |
Participants turn off lights in the sleeping areas and prepare for bed. Those who choose not to participate must speak in hushed tones and avoid using noisy equipment. |
| Equipment: |
None Available |
Mentos Display
| Description: |
Toss mentos into the diet coke and watch the aftermath. |
| Basics: |
Toss mentos into the diet coke and watch the aftermath. |
| Equipment: |
None Available |
Cabin Cleaning
| Description: |
Clean the cabins and put away camp and personal gear in preparation for departure. |
| Basics: |
If it's dirty, clean it. Do your share. |
| Equipment: |
Cleaning supplies. |