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1982 Activity Details

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1982 Activity Details

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Depart For Camp

Description: Gentlepersons, start your engines! We're on our way to Winter Camp.
Basics: None Available
Equipment: None Available

Camp Set-Up

Description: We organize our personal gear and make the camp ready for use by bringing things in and organizing them.
Basics: Help set up group gear, then ext up your own gear.
Instructions: Please bring in your gear and place it on your bunk. Help set up any group equipment as requested, then set up your own gear.
Equipment: All of it.

Free Time

Description: Nap, play games, whatever; it's free time!
Basics: None Available
Equipment: None Available

Sound Hike

Description: How far can you relay a message?
Basics: The group sets off with a message. At intervals, they stop and make sure they can hear the last person they dropped off. When they think they're at their limit they drop off another and keep going. The goal is to see how far the message can be conveyed.
Equipment: None Available

Carnival

Description: Campers demonstrate the results of their hobbies in a carnival environment with booths and sideshows.
Basics: Campers set up displays to show off their hobby results. For those with performance hobbies, there will be a show at the end.
Equipment: None Available

Murder Game

Description: Computer instructed mayhem.
Basics: Umm let's see this is so not my suggestion......it is the game you all played like a long time ago at some Winter Camps way back when....I like the idea though and feel that it should be looked into particularly maybe with a mock trial in conjunction (which i previously suggested)
Equipment: None Available

Quiet Time

Description: Every night there comes a time when the lights are mostly off and people should speak in hushed voices. This is that time.
Preparation: Everyone should have their sleeping area prepared before light's out. Clean off the junk on your bunk and try to minimize the noise and disturbance you'll make as you get into bed.
Basics: Participants turn off lights in the sleeping areas and prepare for bed. Those who choose not to participate must speak in hushed tones and avoid using noisy equipment.
Equipment: None Available

Capture The Objective

Description: he classic Winter Camp sized game of Capture the Flag is back. Plays much like Capture the Flag except we add additional treasures to be stolen and if you're caught, it just costs your team points. After two hours of play, whichever has scored the most (or least) points is the winning team.
Basics: This game is played with points.
Getting captured costs your team points.
Stealing a treasure earns you points.
Making a capture earns points.
Stealing the objective is a lot of points.
Equipment: Objects to serve as treasure.
Object to be the objective.
Hole punch to mark captures.
ID card to get punched if caught.

Softball

Description: Modeled after the standard game.
Basics: Modeled after the standard game.
Equipment: Softball, softball bats, bases, gloves.

History Test

Description: Who knows the most about Winter Camp?
Basics: This wopuld be like most other trivia games with answering the most questions making a team the winner.
Equipment: None Available

Free Time

Description: Nap, play games, whatever; it's free time!
Basics: None Available
Equipment: None Available

Caveman Dinner

Description: Lights out, then eat the food using your hands. Communicate without words.
Preparation: Once cooked, food is placed in pots and taken outside for some cooling prior to eating. Food is served to individual campers using tongs; once it's on their plate, they eat it using their hands. Sometimes we leave the lights on until everyone is served, it depends on ambient light.
Basics: Lights out, then eat the food using your hands. Communicate without words. Food is meant to be eaten, not used to make a mess.
Equipment: candles

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Game Festival

Description: We make space and time available to play a variety of tabletop board and role-playing games.
Basics: Various games, no real structure
Equipment: Boardgames
RPG Rulebooks

Quiet Time

Description: Every night there comes a time when the lights are mostly off and people should speak in hushed voices. This is that time.
Preparation: Everyone should have their sleeping area prepared before light's out. Clean off the junk on your bunk and try to minimize the noise and disturbance you'll make as you get into bed.
Basics: Participants turn off lights in the sleeping areas and prepare for bed. Those who choose not to participate must speak in hushed tones and avoid using noisy equipment.
Equipment: None Available

Service Project

Description: Provide labor for a project to improve camp as designated by the ranger staff
Preparation: Campers should be assigned to projects based on their skill level and age to ensure tools are used correctly and to match capabilities to tasks.
Basics: Stay safe. Don't use dangerous tools. Try to watch out for the person next to you too. Do what the rangers ask (or better).
Instructions: Stay safe and work hard.
Equipment: Rangers will let us know if there are any tools they recommend.

Service Project

Description: Provide labor for a project to improve camp as designated by the ranger staff
Preparation: Campers should be assigned to projects based on their skill level and age to ensure tools are used correctly and to match capabilities to tasks.
Basics: Stay safe. Don't use dangerous tools. Try to watch out for the person next to you too. Do what the rangers ask (or better).
Instructions: Stay safe and work hard.
Equipment: Rangers will let us know if there are any tools they recommend.

Free Time

Description: Nap, play games, whatever; it's free time!
Basics: None Available
Equipment: None Available

Murder Game

Description: Computer instructed mayhem.
Basics: Umm let's see this is so not my suggestion......it is the game you all played like a long time ago at some Winter Camps way back when....I like the idea though and feel that it should be looked into particularly maybe with a mock trial in conjunction (which i previously suggested)
Equipment: None Available

Manhunt

Description: Try to find the escaped felon
Basics: One group gets a small head start and departs for a secret goal. The other team follows and tries to intercept them before they can reach their goal.
Equipment: Some versions call for the quarry to leave clues at an interval.

Quiet Time

Description: Every night there comes a time when the lights are mostly off and people should speak in hushed voices. This is that time.
Preparation: Everyone should have their sleeping area prepared before light's out. Clean off the junk on your bunk and try to minimize the noise and disturbance you'll make as you get into bed.
Basics: Participants turn off lights in the sleeping areas and prepare for bed. Those who choose not to participate must speak in hushed tones and avoid using noisy equipment.
Equipment: None Available

Polar Bear Swim

Description: Cut the hole and dive in
Basics: People go and take a dip in the cold, cold water at one of the swim areas.....they can get a polar bear patch...but we would need to be careful for frostbite and hypothermia.
Equipment: None Available

Snow Soccer

Description: Soccer is a game played with a round ball which is mostly kicked but can also be hit with just about any body part except the hand and arms. The goal is to put the ball in the opponent's net more often than they put it in yours before the game ends.
Basics: Players try to put the ball in the opponent's goal. They can hit or move the ball with just about any body part except their hand/arm.
Equipment: Soccer Ball
Net or Goal Marker
Sideline Markers.

Video Game Tournament

Description: Who can prevail at an assortment of games?
Basics: We play several different games, perhaps from different eras and score it like a pentathlon -- highest score gets 100 everyone else gets a percentage based on their score. Highest overall score wins.
Equipment: None Available

Scavenger Hunt

Description: Try to scrounge up the items on the list.
Basics: We have a big scavenger hunt with a weird list of stuff and a few hours to go find it. We'd need like cars and such to go and get it.
Equipment: None Available

Free Time

Description: Nap, play games, whatever; it's free time!
Basics: None Available
Equipment: None Available

Casino Night

Description: Players are issued chips and then get a chance to test their skill at a variety of gambling tables. Usually, we include blackjack, roulette, poker, craps, and Volkswagen racing. We even had Banco one year (pretty much like blackjack, but cool enough for James Bond).
Basics: Rules are based on Casino games. The evening rules are that you can gamble until the casino closes or you go broke.
Equipment: Table Layouts
chips
cards
roulette wheel
deck shoes
plenty of dealers.

Quiet Time

Description: Every night there comes a time when the lights are mostly off and people should speak in hushed voices. This is that time.
Preparation: Everyone should have their sleeping area prepared before light's out. Clean off the junk on your bunk and try to minimize the noise and disturbance you'll make as you get into bed.
Basics: Participants turn off lights in the sleeping areas and prepare for bed. Those who choose not to participate must speak in hushed tones and avoid using noisy equipment.
Equipment: None Available

Training

Description: Careful, you might learn something
Basics: Pay attention and participate.
Equipment: Varies depending on the training being performed.

Free Time

Description: Nap, play games, whatever; it's free time!
Basics: None Available
Equipment: None Available

Cabin Cleaning

Description: Clean the cabins and put away camp and personal gear in preparation for departure.
Basics: If it's dirty, clean it. Do your share.
Equipment: Cleaning supplies.

Depart For Home

Description: Pack your things, we're headed home!
Basics: None Available
Equipment: None Available