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1980 Activity Details

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1980 Activity Details

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Depart For Camp

Description: Gentlepersons, start your engines! We're on our way to Winter Camp.
Basics: None Available
Equipment: None Available

Set-Up Personal Space

Description: Choose a bunk, make your bed, and stow your gear.
Basics: None Available
Equipment: None Available

Set-Up Personal Space

Description: Choose a bunk, make your bed, and stow your gear.
Basics: None Available
Equipment: None Available

Capture The Objective

Description: he classic Winter Camp sized game of Capture the Flag is back. Plays much like Capture the Flag except we add additional treasures to be stolen and if you're caught, it just costs your team points. After two hours of play, whichever has scored the most (or least) points is the winning team.
Basics: This game is played with points.
Getting captured costs your team points.
Stealing a treasure earns you points.
Making a capture earns points.
Stealing the objective is a lot of points.
Equipment: Objects to serve as treasure.
Object to be the objective.
Hole punch to mark captures.
ID card to get punched if caught.

Decorating

Description: Christmas decorations really liven it up
Basics: We decorate the cabin using a variety of Christmas decorations both store-bought and home-made.
Equipment: None Available

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Murder Game

Description: Computer instructed mayhem.
Basics: Umm let's see this is so not my suggestion......it is the game you all played like a long time ago at some Winter Camps way back when....I like the idea though and feel that it should be looked into particularly maybe with a mock trial in conjunction (which i previously suggested)
Equipment: None Available

Quiet Time

Description: Every night there comes a time when the lights are mostly off and people should speak in hushed voices. This is that time.
Preparation: Everyone should have their sleeping area prepared before light's out. Clean off the junk on your bunk and try to minimize the noise and disturbance you'll make as you get into bed.
Basics: Participants turn off lights in the sleeping areas and prepare for bed. Those who choose not to participate must speak in hushed tones and avoid using noisy equipment.
Equipment: None Available

Religious Service (Indoor)

Description: A Scout is Reverent
Basics: Everyone who wants to should attend. Those not attending should not interfere with the activity.
Equipment: Winter Camp Book of Worship.

Orienteering/DDA

Description: Compass course.
Basics: Given directions and distance, navigate the waypoints.
Equipment: Compasses
Course layout.
Waypoints possibly.

Free Time

Description: Nap, play games, whatever; it's free time!
Basics: None Available
Equipment: None Available

Caveman Dinner

Description: Lights out, then eat the food using your hands. Communicate without words.
Preparation: Once cooked, food is placed in pots and taken outside for some cooling prior to eating. Food is served to individual campers using tongs; once it's on their plate, they eat it using their hands. Sometimes we leave the lights on until everyone is served, it depends on ambient light.
Basics: Lights out, then eat the food using your hands. Communicate without words. Food is meant to be eaten, not used to make a mess.
Equipment: candles

Murder Game

Description: Computer instructed mayhem.
Basics: Umm let's see this is so not my suggestion......it is the game you all played like a long time ago at some Winter Camps way back when....I like the idea though and feel that it should be looked into particularly maybe with a mock trial in conjunction (which i previously suggested)
Equipment: None Available

Campfire

Description: Complete with skits and the like.
Basics: Build a fire. Small groups take turns leading songs and performing skits.
Equipment: None Available

Quiet Time

Description: Every night there comes a time when the lights are mostly off and people should speak in hushed voices. This is that time.
Preparation: Everyone should have their sleeping area prepared before light's out. Clean off the junk on your bunk and try to minimize the noise and disturbance you'll make as you get into bed.
Basics: Participants turn off lights in the sleeping areas and prepare for bed. Those who choose not to participate must speak in hushed tones and avoid using noisy equipment.
Equipment: None Available

Service Project

Description: Provide labor for a project to improve camp as designated by the ranger staff
Preparation: Campers should be assigned to projects based on their skill level and age to ensure tools are used correctly and to match capabilities to tasks.
Basics: Stay safe. Don't use dangerous tools. Try to watch out for the person next to you too. Do what the rangers ask (or better).
Instructions: Stay safe and work hard.
Equipment: Rangers will let us know if there are any tools they recommend.

Service Project

Description: Provide labor for a project to improve camp as designated by the ranger staff
Preparation: Campers should be assigned to projects based on their skill level and age to ensure tools are used correctly and to match capabilities to tasks.
Basics: Stay safe. Don't use dangerous tools. Try to watch out for the person next to you too. Do what the rangers ask (or better).
Instructions: Stay safe and work hard.
Equipment: Rangers will let us know if there are any tools they recommend.

Free Time

Description: Nap, play games, whatever; it's free time!
Basics: None Available
Equipment: None Available

Special Ceremony

Description: A ceremony of some sort
Basics: We perform a ceremony either with a new script or an existing one.
Equipment: Candles, probably regalia and other things depending on the script.

Casino Night

Description: Players are issued chips and then get a chance to test their skill at a variety of gambling tables. Usually, we include blackjack, roulette, poker, craps, and Volkswagen racing. We even had Banco one year (pretty much like blackjack, but cool enough for James Bond).
Basics: Rules are based on Casino games. The evening rules are that you can gamble until the casino closes or you go broke.
Equipment: Table Layouts
chips
cards
roulette wheel
deck shoes
plenty of dealers.

Snow Sports

Description: A variety of snow-inspired fun.
Basics: A variety of snow-inspired fun from snowball fights to snow fort and snow man building.
Equipment: Maybe some shovels.

Survival Activity

Description: We engage in some activities one might encounter during Wilderness Survival merit badge.
Basics: None Available
Equipment: None Available

Free Time

Description: Nap, play games, whatever; it's free time!
Basics: None Available
Equipment: None Available

Free Time

Description: Nap, play games, whatever; it's free time!
Basics: None Available
Equipment: None Available

Game Festival

Description: We make space and time available to play a variety of tabletop board and role-playing games.
Basics: Various games, no real structure
Equipment: Boardgames
RPG Rulebooks

Quiet Time

Description: Every night there comes a time when the lights are mostly off and people should speak in hushed voices. This is that time.
Preparation: Everyone should have their sleeping area prepared before light's out. Clean off the junk on your bunk and try to minimize the noise and disturbance you'll make as you get into bed.
Basics: Participants turn off lights in the sleeping areas and prepare for bed. Those who choose not to participate must speak in hushed tones and avoid using noisy equipment.
Equipment: None Available

Training

Description: Careful, you might learn something
Basics: Pay attention and participate.
Equipment: Varies depending on the training being performed.

Free Time

Description: Nap, play games, whatever; it's free time!
Basics: None Available
Equipment: None Available

Cabin Cleaning

Description: Clean the cabins and put away camp and personal gear in preparation for departure.
Basics: If it's dirty, clean it. Do your share.
Equipment: Cleaning supplies.

Depart For Home

Description: Pack your things, we're headed home!
Basics: None Available
Equipment: None Available